GameDevLand SDK / Section 01
Startup and data
Connect the SDK to a project and examine game startup. Trace the path from an asset file to validated data.
Lessons: 12Code · diagrams · examples
Start section →Section lessons
Open any lesson- 01Game and engine boundariesWhat GameDevLand SDK provides✓
- 02An existing projectRunning Block Puzzle✓
- 03Engine.run and GameConfigStarting a game from code✓
- 04GameConfigGame configuration✓
- 05Loading and readinessFrom engine startup to the game scene✓
- 06Asset manifestFiles, URLs and asset IDs✓
- 07AssetManagerLoading the required bundles✓
- 08SchemaDecoderValidating data with a schema✓
- 09ConfigStore and ConfigEntryReading game configuration✓
- 10Typed stateSaving the high score✓
- 11LocalesServiceLocalizing game text✓
- 12Minimal startupCreating an empty project✓