Experience
Relevant experience
At Moon Active, I built and lead an HTML5 playable ads development department. My work
includes hands-on engineering, technical leadership, and internal development tools.
Foundation Built the playable ads department
Established the engineering direction, working practices, and shared technical approach
for a dedicated playable ads team.
Technology Developed a reusable playable engine
Created a common HTML5 foundation and reusable tools so new projects can start from
proven systems instead of rebuilding the same runtime every time.
Production Created development infrastructure
Introduced architecture, tooling, and delivery workflows designed for fast iteration,
consistent quality, and the constraints of playable advertising platforms.
AI-ready Prepared the workflow for AI-assisted development
Built structured, maintainable systems that let AI tools contribute effectively while
keeping architecture, code quality, and human ownership under control.