About the game
Block Puzzle is a mechanics prototype focused on the core Block Blast-style loop and used as a reference project for the GameDevLand SDK.
How it plays
Place three available shapes on an 8×8 board. Completed rows and columns clear for points; a new set appears after all three shapes are used, and the run ends when no shape fits.
Technical highlights
- Gameplay flow follows FSM → Command → Scene Service → Domain Model.
- Board rules and scoring are independent from rendering and input.